![]() We refine our estimates from week to week as more data becomes available. The consumer spending estimate is based on the average sales price for the title in the retailers we survey. The market share is converted into a weekly sales estimate based on industry reports on the overall size of the market, including reports published in Media Play News.įor example, if our weekly retail survey estimates that a particular title sold 1% of all units that week, and the industry reports sales of 1,500,000 units in total, we will estimate 15,000 units were sold of that title. Our DVD and Blu-ray sales estimates are based on weekly retail surveys, which we use to build a weekly market share estimate for each title we are tracking. Movie Websites Launches for May 29 - June 4 Hulk’s Set to Win Weekend and Smash Records Hulk Smashes Competition and Records, Still Disappoints International Race Won with Divine InterventionĪngels Fail to Live Up to Heavenly Expectations After a couple of "slow" weeks, we are back to splitting the column into two parts. All five are worthy of the DVD Pick of the Week, but if I was forced to chose just one, Bolt - Blu-ray/DVD Combo Pack would probably please the most people. We even have a late entry, as Let the Right One In - Blu-ray arrived. TV on DVD has Andy Richter Controls the Universe - The Complete Series, from the classics we have The Odd Couple - Centennial Collection, from new releases we have Bolt - Blu-ray/DVD Combo Pack, Blu-ray offers us James Bond Blu-ray Collection - Volume 3. However, I won't hold that against this week's releases, and there are a number that are worthy of the DVD Pick of the Week from practically every category. Technical difficulties with Amazon's site meant this column was a lot harder to get done than usual. ![]() With the increasing number of TV on DVD releases, the list is large enough that it has to be split into two parts with part two found here.ĭVD Releases for March 24th, 2009 - Part I That leaves The Middleman - The Complete Series as the DVD Pick of the Week, for the second week in a row. The Battlestar Galactica release is a tad too expensive for most people, while I am unsure of the exact nature of the extras on Dollhouse. Three such releases, The Middleman - The Complete Series, Battlestar Galactica - The Complete Series - Blu-ray Box Set, and Dollhouse - Season One - on DVD or Blu-ray are in contention for DVD Pick of the Week. It makes sense: after all, what better time to release the previous season on DVD than just before the next season starts? We are starting to see the flood of TV on DVD releases that hit the home market this time every year. This is actually a little better than expected, given its box office numbers.ĭVD Releases for July 28th, 2009 - Part I ![]() That film was Dark Skies, which opened in first place with 136,000 units / $2.04 million. ![]() New releases were really weak with only one reaching the top ten on the DVD sales chart. PG-13 for street racing, violence, language and some sensuality.ĭVD Sales: Ray of Sunshine for Dark Skies September 30th, 2003 by Universal Home Entertainment See the Box Office tab (Domestic) and International tab (International and Worldwide) for more Cumulative Box Office Records. All Time Domestic Box Office (Rank 501-600)Īll Time International Box Office (Rank 901-1,000)Īll Time Worldwide Box Office (Rank 601-700) ![]()
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![]() She didn't get sucked into some mysterious magical portal, she trespasses onto a property and literally drinks the fucking Kool-Aid. "Nora braced herself, trying as always to find Naomi’s presence empowering instead of terrifying.Last fall, in a single semester, she had produced both baby and a book on sexual ambiguity in Dickens."So topping off this disastrous weekend, Nora wanders off, and that's where the idiocy and madness (not to mention boredom) begins. Nora also nurses some pretty harsh, antagonistic attitude towards her very competent mentor, who seems to have it all together. To his other girlfriend, who is more interesting and more intelligent (and to be honest, I completely sympathized with the boyfriend). Her brilliant, charismatic, distant (and long-distance) boyfriend also chooses this particular time to announce that he's getting married.but not to her. ![]() ![]() She knowingly chose a topic that's been plowed over and over and over by thousands of other candidates, and is now shocked, utterly SHOCKED, I tell you, that she's stuck without a viable idea on which to write. She's an English Ph.D candidate whose dissertation is coming undone, or rather.un-Donne. When we meet her, Nora is a woman with #firstworldproblems up the yin yang. For one thing, we're led to believe that our heroine is a thinking woman. My anger-fueled metaphor would involve something to the likes of a putrefying corpse, a regurgitated meal, and a honey badger. ![]() Sure, they're both parts of the same animal's internal organs, but in one situation you're eating lovely, unctuous, rich goodness, and in the other you're just eating mostly digested crap.Ĭonsidering I really liked The Magicians, and that I absolutely loved Pride & Prejudice, you don't even want to hear me make a metaphor on this book's supposed similarity to the aforementioned book. My To say this book is like Lev Grossman's The Magicians is like saying eating foie gras is like eating a rectum. Considering I really liked The Magicians, and that I absolutely loved Pride & Prejudice, you don't even want to hear me make a metaphor on this book's supposed similarity to the aforementioned book. Sure, they're both parts of the same animal's internal organs, but in one situation you're eating lovely, unctuous, rich goodness, and in the other you're just eating mostly digested crap. To say this book is like Lev Grossman's The Magicians is like saying eating foie gras is like eating a rectum. And the only way she can survive is by learning real magic herself.more But when the elegant veneer of this dreamland shatters, Nora finds herself in a fairy tale gone incredibly wrong. There, she meets glamorous Ilissa-who introduces Nora to a decadent new world-and her gorgeous son Raclin. And with an appealing female protagonist, cinematic storytelling, wry humor, and wonderfully clever literary references, The Thinking Woman’s Guide to Real Magic is sure to capture the imaginations of readers everywhere.ĭuring a miserable weekend at a friend’s wedding, eager to forget about her disastrous breakup and stalled dissertation, Nora Fischer wanders off and somehow finds herself in another realm. ![]() And with an appealing female protagonist, cinematic storytelling, wry humor, and wonderfully clever literary references, The Thinking Woman’s Guide to Real Magic is sure to capture the ima Earning comparisons to wildly popular fantasy novels by Deborah Harkness and Lev Grossman, Emily Croy Barker’s enchanting debut offers an intelligent escape into a richly imagined world. Earning comparisons to wildly popular fantasy novels by Deborah Harkness and Lev Grossman, Emily Croy Barker’s enchanting debut offers an intelligent escape into a richly imagined world. ![]() ![]() In this video listen to the chanting of Maha Mrityunjaya Mantra 108 times. It holds the highest place among the many mantras used for contemplation and meditation. ![]() It is called the Maha Mrityunjaya mantra, the Great Death-Conquering mantra. The great mantra dedicated to Shiva as Mrityunjaya is found in the Rig Veda. The Maha Mrityunjaya Mantra is ideally to be recited 108 times, twice daily- once at dawn and once at dusk. Maha Mrityunjaya Mantra English PDF Maha Mrityunjaya Mantra 108 Times Hence, it is also called the moksha mantra.ĭownload Free Shiv Maha Mrityunjaya Mantra PDF Englishĭownload Maha Mrityunjaya Mantra PDF English
![]() ![]() This problem is compounded by the odd trajectory you actually jump at. That second one is a bigger issue, as the game has several demanding jump sections that basically require you to wait until the absolute last second in order to clear a gap. Unfortunately, this leads to a lot of situations where you wont attack fast enough to avoid damage, or you'll misjudge your jumps. It almost seems that the game will not process a command until Aladdin has finished his current animation. Everything you do in Aladdin, from swinging your sword to jumping, comes with a slight delay. I have no problem giving Aladdin a sword, except that using it is entirely awkward. Additionally, you're inexplicably armed with a sword, which serves to differentiate the Genesis version of the game from its more traditional SNES counterpart. Saying that, it's all the more disappointing how terribly average this game is.Īladdin more or less follows the animated movie's story with a few changes made for the sake of gameplay. Of all the Disney licensed games on my list, this was the one that I was most looking forward to playing. I'll probably check out the Master System version some time too, since I hear that one's also completely different. It 100% deserves its place as the top-selling non-Sonic Genesis game.įinal scores: 2/5 for the SNES version, 4/5 for the Genesis. From start to finish, the game is a joy to play through, and perfectly captures both the charming silliness and the thrilling adventure of the movie. The Genie's lamp level is filled to the brim with amusing references from the Genie's song. Skeletons pick up their skull head and a bomb, place the bomb on their head, look pleased with themselves for a moment, and then promptly explode, sending their bones flying and clinking about every which way. Guards go "ooh-eeh-eeh-ow" as they hop along the hot coals. ![]() When you throw an apple at an enemy tossing knives, the apple will get sliced in half. New enemies keep appearing, making you have to work out the best methods to defeat them.Īnd definitely worth mentioning: the attention to detail is something I have not witnessed to this degree in any other 16-bit-era game. There are platforming segments, but at times it almost feels like an adventure game where you have to find things and figure out how to navigate the level properly. You have a sword for close-range attacks, making one-on-one duels with enemies actually feel exciting. They went all out with this one, and it's an absolutely memorable experience. A great variety of levels, a great variety of challenges, and a great variety of enemies, bosses, and bonus stages. This game absolutely knocked it out of the park in terms of visuals, music, and sheer creativity. ![]() The Genesis game is a complete 180 in the magic and charm department. Very few bosses, and they're dull too (save for the final one I suppose). Lame handful of enemies used throughout the entire game. There isn't much variety to the levels (only a few locations, broken up into multiple stages), and the levels themselves are so straightforward and repeatedly feature the same sorts of jumping puzzles. But that is where my compliments end, because the package as a whole feels so uninspired, from start to finish. Capcom made a lot of them back in the day, and they were generally good (like Ducktales for the NES). You jump on enemies, you hop on poles, you swing on poles, you grab on to ledges, rinse and repeat. It's a solid, simple little platformer that gets the job done. I think part of the issue is that Capcom's take on Aladdin is all right. The Genesis version is far and away the better game, and it's legit kind of lame that this has ever been a heated debate at all. This review will be for the Genesis and SNES versions of the game, because it's time to decide once and for all. One was made by Virgin Games for the Genesis (and later badly ported to NES and Game Boy), one was made by Capcom for the SNES (and was ported decently to GBA), and a third was made by SIMS for Master System and Game Gear. I believe there are three main versions of this game, each quite different. ![]() ![]() ![]() ![]() You may also find help in ScpToolkit's Github discussions. ![]() If you have issues with Bluetooth, it could be that your dongle isn't supported. Once the LED is on, unplug the controller, and it'll once again be synced via Bluetooth. If you allow ScpToolkit to start with Windows, you should simply be able to plug in your PS3 controller again and it'll instantly be recognized. You'll get a notification in the system tray when it does. If you're not about that wired business, and followed all the Bluetooth installation steps above, you should be able to simply unplug the controller, and after a couple seconds it will sync via Bluetooth. Some games let you manually choose your button icons, though. Unfortunately, this means that it won't register as a PlayStation controller to the few games that have native DualShock 4 support, so you won't get the correct Square/Cross/Triangle/Circle button icons by default. Any game with native XInput support-pretty much any modern PC game that supports gamepads-should recognize it without a hitch. Now that it's installed, the Dualshock 3 should behave like an Xbox 360 controller. Voila! Using it Using your Playstation 3 controller on PC If you plan to use your PS3 controller with the emulator, click Browse to navigate to your PCSX2 installation folder, then click Enable to install the patch. PCSX2 emulator note: The PCSX2 settings tab allows you to patch the emulator's LilyPad controller plugin to support the pressure sensitive buttons. To disable them, click the Sound settings tab and uncheck "Enable notification sounds." ScpToolkit starts up with Windows by default, and also plays some sound effects that you might find obnoxious. Most of these settings you should be able to leave alone. Here you can change some settings like disabling rumble, adjusting analog stick deadzones, and more. Look in your Start Menu for ScpToolkit Settings Manager. Now that it's installed, you'll see ScpToolkit as an icon in your system tray.
![]() These are written to a file which tells them what kind of things happened when they played before, negating any chance of predictability and on this occasion, scuppering my feeble and poorly thought out plans for an ambush. They worked together in a well-organised team, opting for differing routes depending on their past experiences. No-no-no-no-no! These bots are very different. The bots in CZ aren’t some mookish collection of pre-defined brainwashed drones, conforming to a set of poorly comprised Al routines and scripts. Eager to make amends I tried again, attempting to outflank the enemy with my squad of three highly trained soldiers. Twenty seconds later, I was dead, decapitated by a well placed LAW rocket. Gesturing for me to have a go, I clutched the controls in tepid palms.Ĭocksure that my years of office Counter-Strike sessions would put me in good stead for the trials ahead. So the first bot will go to a certain point and cover the next guy as he makes his way to the same spot, so that the whole group moves together like a real military unit." Coo. An example of this is walking into an open area where there is potential to be sniped. However, as you’re the squad leader, sometimes you’ll have to make the all-important decisions and that’s where the direct command system comes in."Īnd what about the second approach to interacting with your team-mates? "The other approach to solving the problem is to get the Al to take a look at both what the player and the other Al characters are doing, as well as the way the map is built, and from this figure out what the smartest decisions are. So a lot of the time, the bots will be making their own decisions about what’s going to keep them alive and what’s going to get the job done. Once the mission starts, it’s chaos, and both human and computer-controlled players will care primarily about survival and their objective. We decided it was important that we give the player some direct control over what their team-mates do. "We’ve actually used two interfaces instead of one.įor the first one, we’ve developed a complicated system which allows you to directly give orders to your teammates, such as getting one bot to take point. Randy was now in an ebullient mood so I thrust my Dictaphone nearer to his face to record his every word. Things were beginning to get interesting. Like a newborn I wedged myself between the two animated hunks of flesh that stood either side of me to get a better view. Basically they should be enhancing your experience of the game, not counteracting it," explained Randy chirpily. One of the key problems is making sure the guys don’t look like idiots, and doing what you want them to. Developing this kind of FPS is no longer about being alone in the world - it’s about developing a team-based singleplayer game and making the Al believable, plausible and fun. The first of these is getting your team to do what you want. "When we started work on Condition Zero, we found that there were two approaches to solving the problem of a command interface. During a lull in the action, I took the opportunity to ask how you, as the commander of your team of special forces soldiers, would be able to interact with your comrades. I watched for a while as a manic bot-filled firefight kicked off on one of CZ’s impressive-looking new levels, where shards of debris flew off every surface as mis-aimed bullets thudded into walls. speaking to a pair of buck-toothed Ren and Stimpey lookalikes. Standing in front of me, was the man himself, Mr Randy Pitchford, not a bazooka-toting behemoth, but an affable enthusiastic man. ![]() Suddenly it appeared, looming from the greyness like a beacon to the lost, drawing in slack-jawed observers like fireflies to a lantern. Visibility was down to a minimum as I eked my way through swathes of bodies, matted together with sweat and spilt coffee towards the Gearbox stand showing Counter-Strike: Condition Zero, the single-player version of the greatest online shooter of our time. My mission - to track down legendary developer Randy Pitchford, who, it was rumoured, was as big as a giant and had a rocket launcher for an arm. Throngs of pallid, under-nourished journos shunted their way from one room to the next as Hill and I peeled off in opposite directions. After four and a half hours, we arrived at the grandiose building, and were promptly ushered out of the vehicle by clucking Frenchmen towards the galleries housing a host of VU Games developers demonstrating their wares to the press. ![]() ![]() ![]() Donkey Kong Country Returns combines 2D gameplay with 3D graphics such as the character models and this train in the foreground. The game was a critical and commercial success it has sold over 6.53 million copies worldwide, making it one of the best-selling games on the Wii and received positive reviews for its graphics, level design, and gameplay, although its motion controls and its difficulty level received more mixed opinions.Ī sequel, Donkey Kong Country: Tropical Freeze, was released for the Wii U in February 2014 and ported for the Nintendo Switch in May 2018.ĭonkey Kong and Diddy Kong riding a rocket barrel. ![]() This forces them to retrieve the hoard.ĭonkey Kong Country Returns was the first traditional home console Donkey Kong game since the release of Donkey Kong 64 in 1999, and also the first installment of the Donkey Kong Country series to not involve the original trilogy's developer Rare. The game's story focuses on an evil group of Tiki-like creatures known as the Tiki Tak Tribe that are unleashed on Donkey Kong Island and hypnotize the island's animals to steal Donkey Kong and Diddy Kong's bananas. ![]() A Nintendo 3DS port of the game by Monster Games, titled Donkey Kong Country Returns 3D, was announced in February 2013 and released in North America and the PAL regions in May 2013, and in Japan the following month. The game was released first in North America in November 2010, and in PAL regions and Japan the following month. Donkey Kong Country Returns is a 2010 side-scrolling platform game developed by Retro Studios and published by Nintendo for the Wii console. ![]() ![]() von Koch-Liebert held multiple positions at the United Nations Office for Project Services in Afghanistan, South Sudan and Jerusalem, including Communications and Reporting Officer from 2006 to 2009. She was a Graduate Fellow at the Joint Chiefs of Staff, Pakistan Afghanistan Coordination Cell in 2010. She held multiple positions at DynCorp International LLC, including Vice President of Business Development Operations in 2016, Vice President of Business Development, DynLogistics from 2014 to 2016, Staff Director, DynLogistics in 2014 and Director of Business and Operations for the Criminal Justice Program Support Contract from 2013 to 2014. ![]() von Koch-Liebert has been Deputy Secretary of Housing and Consumer Services at the Business, Consumer Services, and Housing Agency since 2017. Lynn von Koch-Liebert, 37, of Carmichael, has been appointed Executive Director of the California Strategic Growth Council. This position does not require Senate confirmation and the compensation is $133,308. Department of Health and Human Services in 2015 and Account Coordinator for Corporate and Public Affairs at LEVICK from 2012 to 2013. She was a Communications Associate for 270 Strategies from 2015 to 2016, Press Aide for the U.S. Purcell has been Deputy Chief of Staff and Communications Director for the Office of Congressman Ro Khanna since 2019, where she served as Communications Director from 2017 to 2019 and Press Secretary and Legislative Aide in 2017. Heather Purcell, 32, of Washington, D.C., has been appointed Deputy Director of Communications for the Governor’s Office of Business and Economic Development. This position does not require Senate confirmation and the compensation is $160,008. Campa Ramirez is a Democrat. Campa Ramirez earned a Master of Public Administration degree from California State University, Sacramento. Campa Ramirez was Legislative Director for Assembymember Nora Campos from 2010 to 2011, Legislative Director for Assemblymember Anna Caballero from 2007 to 2010 and Legislative Aide for Assemblymember Jose Solorio from 2006 to 2007. ![]() She was Capitol Director for California State Senator Ben Hueso from 2013 to 2020 and Deputy Director of Legislative Affairs at the California Department of General Services from 2011 to 2013. Campa Ramirez has been Chief of Staff for California State Senator Anna Caballero since 2020. SACRAMENTO – Governor Gavin Newsom today announced the following appointments:Īracely Campa Ramirez, 36, of Sacramento, has been appointed Senior Deputy Director for Strategic Program Planning and External Affairs for the Governor’s Office of Business and Economic Development. ![]() ![]() ![]() In them, microdosers speak of anxiety and depression melting away, and feelings of determination and self-resolve that helped them achieve professional success. Most of what’s known about the benefits of microdosing comes from self-reports Fadiman collected (and continues to collect) where microdosers described how the practice transformed their lives. To microdose, one was to take a dose roughly 1/10th of a trip-inducing dose (10 micrograms of LSD) every three or four days, and go about their daily life. In his 2011 book The Psychedelic Explorer’s Guide and at a conference talk that same year, Fadiman laid out the concept of microdosing. The Stanford-trained Fadiman has worked with psychedelics for decades and runs a kind of cottage industry around espousing their powers. Microdosing is born from this “set and setting” school of psychedelic therapy and one of its intellectual progeny, James Fadiman. “Set and setting” guard against a bad trip (with large doses), and give the user an idea of what they should experience. To LSD proponents, though, this was part of how it worked. In other words, LSD’s effects had as much to do with goings on outside the brain as inside it. The mindset of the user and suggestion from the therapist (termed “set and setting” to LSD proponents) are just as important as the drug itself. In the fallout, many viewed psychedelic therapy as more shamanism than science. The Canadian government was intrigued and ordered more rigorous trials, this time with placebo controls, and without the experienced “trip guides” offering suggestions on what patients should feel. When they came out the other side, over half of the patients reported complete recovery from alcoholism. They guided the patients through a high-dose, ego-dissolving, LSD experience. In the 1950s, a handful of psychedelic therapists at a mental health facility in Saskatchewan wanted to help alcoholics get clean. The idea behind microdosing traces its roots back decades. While it doesn’t prove that microdoses act as a novel cognitive enhancer, the study starts to piece together a compelling story on how LSD alters the brain’s perceptive and cognitive systems in a way that could lead to more creativity and focus. ![]() The study concluded that microdoses of LSD appreciably altered subjects’ sense of time, allowing them to more accurately reproduce lapsed spans of time. Late last year, the first placebo-controlled microdose trial was published. ![]() That’s because, until recently, microdoses haven’t been tested in placebo-controlled trials. So far, though, it’s been impossible to separate truth from hype. If its proponents are to be believed, microdosing offers the cure for an era dominated by digital distractions and existential anxiety-a cup of coffee with a little Tony Robbins stirred in. At these doses, they don’t experience mind-bending, hallucinatory trips, but they say they get a jolt in creativity and focus that can elevate work performance, help relationships, and generally improve a stressful and demanding daily life. Microdosers take regular small doses of LSD or magic mushrooms. You’ve probably heard about microdosing, the “productivity hack” popular among Silicon Valley engineers and business leaders. ![]() ![]() ![]() Continued abuse of our services will cause your IP address to be blocked indefinitely. There are two ways to access this area: Upon beating either Normal Mode or Hard Mode, the player must visit. The area effectively functions as a post-game quest that is home to eight new unlockable characters as well as access to another new area and a new final boss. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. The Halloween Update Backstage (also known as Halloween Land in the files) is an area in FNaF World added in the 1.20 update. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. ![]() If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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